Xbox One vs PS/4
On a side note, you have to install EVERY game to the hard drive which takes around an hour plus updates. Forza 5 has a 6Gb update right out the gate. Luckily it will let you play portions of the game as you install.
Don't feel too bad, they cut the car list down to 200 from 600+ In F4.
On a side note, you have to install EVERY game to the hard drive which takes around an hour plus updates. Forza 5 has a 6Gb update right out the gate. Luckily it will let you play portions of the game as you install.
Should have called it forza prologue, at least then we would know where not getting a finished product.
Last edited by steven46746; Nov 28, 2013 at 06:28 AM.
They sold us half a game just to make us buy it again in dlc. Half the tracks, 1/3 the cars. You can't even sell a in game car after you buy it..... The graphics are the only thing improved, forza 4 is a much more complete game.
Should have called it forza prologue, at least then we would know where not getting a finished product.
Should have called it forza prologue, at least then we would know where not getting a finished product.
Forza 4 had a lot more, but they had two choices: either build an evolution of FM4 on a dying system, or move to the new one and showcase it. The car list, albeit smaller, is still decent, and the gameplay I prefer over the world tour method in 4. I disagree the game feels unfinished. They chose to focus on specific elements and consistency across the board. We could have GT, where they keep recycling cars from as far back as GT2. All that said, when FM6 comes out, there is no excuse for not having day/night cycles, weather, and a substantial car list built on this game.
Oh, but I can buy it later, for an added fee. Along with the other cars, that come with an added fee.
Between the missing tracks and the missing cars you'll have to spend close to $150 for the game + DLC to get what Forza 4 gave you out of the box for $60.
Forza 4 had a lot more, but they had two choices: either build an evolution of FM4 on a dying system, or move to the new one and showcase it. The car list, albeit smaller, is still decent, and the gameplay I prefer over the world tour method in 4. I disagree the game feels unfinished. They chose to focus on specific elements and consistency across the board. We could have GT, where they keep recycling cars from as far back as GT2. All that said, when FM6 comes out, there is no excuse for not having day/night cycles, weather, and a substantial car list built on this game.
They had a 3rd choice. Delay the game for a year and put all of the planned DLC on the disk, along with other refinements and improvements to the core game.
I think the real problem here is MS feels the need to release a new Forza game every 2 years, regardless of what has to be cut to make it happen. Because there is absolutely no other reason why they couldn't wait 1 year to release Forza 5 and instead of it being some stripped down partial game it could have had all of the cars, all of the tracks, and all of the other improvements straight out of the box.
The very time schedule that MS requires, 2 year turnaround on the new version, is the problem. It makes the games too serialized which reduces the amount of improvements they can make. It's become like Call of Duty or Madden. Each new version makes some minor improvements, mostly in graphics, and cuts other content in order to make the time limit.
Polyphony Digital has the opposite problem. They spend so much time making each game that they suffer from Feature Creep, where they are constantly adding more and more features that pop into their heads and don't spend enough time making improvements to the core game. Their games now have everything but the kitchen sink in car lists, track lists, and different forms of racing............ all with GT3 physics and PS2 era AI.
Last edited by Moustang; Nov 28, 2013 at 10:44 AM.
NTTAWWT





Joined: January 27, 2007
Posts: 14,456
Likes: 35
From: That town you drive through to get to Myrtle Beach
I'm disappointed with Forza. Not enough tracks. Seriously, when will they learn? After a while the cars start to drive similarly, I want more tracks!
Lazy is a poor word choice. Moving the game to the new gen console undoubtedly ate up much of their development time. Push the game back a year or release it for 360 instead, and I doubt we'd be having this conversation. The track list is the bigger issue than the car list. People crying about the micro transactions need to play the game first. You do not need to purchase them to advance in the game. Unlike 4, where gift cars were everywhere and tuning was free after a few races, this game makes you play and pay for things to move up.
Lazy is a poor word choice. Moving the game to the new gen console undoubtedly ate up much of their development time. Push the game back a year or release it for 360 instead, and I doubt we'd be having this conversation. The track list is the bigger issue than the car list. People crying about the micro transactions need to play the game first. You do not need to purchase them to advance in the game. Unlike 4, where gift cars were everywhere and tuning was free after a few races, this game makes you play and pay for things to move up.
Last edited by steven46746; Nov 30, 2013 at 07:01 AM.
Regarding FM5
There were reports of the "red light of death" on PS4s at launch.
Agree on the party invites. Also, why is party chat off by default? I have to enable it every time I start a party to play. It should be the other way around.
Agree on the party invites. Also, why is party chat off by default? I have to enable it every time I start a party to play. It should be the other way around.
Lol right??? Also notice your friends don't pop up when they log on. They increased the number of friends you could have so rather than give us a toggle off and on they removed the popup all together.
More on forza, or should it be less.
Removed from the game:
The ability to SELL cars
No drag racing/tracks
No racing clubs/crews
No sharing paint jobs
No selling paint jobs
No sharing tunes
No selling tunes
So far no marketplace at all along with no auction house
The list goes on......
Added to the game:
??????
Removed from the game:
The ability to SELL cars
No drag racing/tracks
No racing clubs/crews
No sharing paint jobs
No selling paint jobs
No sharing tunes
No selling tunes
So far no marketplace at all along with no auction house
The list goes on......
Added to the game:
??????
Last edited by steven46746; Nov 30, 2013 at 10:10 AM.
More on forza, or should it be less.
Removed from the game:
The ability to SELL cars
No drag racing/tracks
No racing clubs/crews
No sharing paint jobs
No selling paint jobs
No sharing tunes
No selling tunes
So far no marketplace at all along with no auction house
The list goes on......
Added to the game:
??????
Removed from the game:
The ability to SELL cars
No drag racing/tracks
No racing clubs/crews
No sharing paint jobs
No selling paint jobs
No sharing tunes
No selling tunes
So far no marketplace at all along with no auction house
The list goes on......
Added to the game:
??????
To me the most obvious rip-off is the exclusion of Nurburgring. It has always been the most popular track in Forza. Everyone, and I mean EVERYONE raced that track. So, how does MS decide to rip off their fan base for even more money?
Exclude the single most popular track in the game and sell it separately as DLC.
As much as I'd like to sit here and agree that Nurburgring along with more cars should be added to FM5, all the games being released in this era, are all the same. Call of Duty does the same thing with their season pass. 60 extra dollars for additional maps during the year. Plus camo packs and all that other ****.
I like forza as much as the next guy, but we can't single it out for being the only game on any of these systems to charge for additional content.
I like forza as much as the next guy, but we can't single it out for being the only game on any of these systems to charge for additional content.
As much as I'd like to sit here and agree that Nurburgring along with more cars should be added to FM5, all the games being released in this era, are all the same. Call of Duty does the same thing with their season pass. 60 extra dollars for additional maps during the year. Plus camo packs and all that other ****. I like forza as much as the next guy, but we can't single it out for being the only game on any of these systems to charge for additional content.
As much as I'd like to sit here and agree that Nurburgring along with more cars should be added to FM5, all the games being released in this era, are all the same. Call of Duty does the same thing with their season pass. 60 extra dollars for additional maps during the year. Plus camo packs and all that other ****.
I like forza as much as the next guy, but we can't single it out for being the only game on any of these systems to charge for additional content.
I like forza as much as the next guy, but we can't single it out for being the only game on any of these systems to charge for additional content.
Name me one single other racing game on the market that has stripped out and removed core game features and the most popular tracks and then tried to resell those exact same features and tracks as DLC.
Or admit that Forza is the ONLY racing game that has done that.



