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Old Nov 27, 2013 | 06:42 AM
  #61  
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Originally Posted by MDkid92
Hahahaha Yes. I do plan on getting the new forza. I'm currently sitting here playing F4
Don't feel too bad, they cut the car list down to 200 from 600+ In F4.

On a side note, you have to install EVERY game to the hard drive which takes around an hour plus updates. Forza 5 has a 6Gb update right out the gate. Luckily it will let you play portions of the game as you install.
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Old Nov 27, 2013 | 08:56 AM
  #62  
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Originally Posted by steven46746

Don't feel too bad, they cut the car list down to 200 from 600+ In F4.

On a side note, you have to install EVERY game to the hard drive which takes around an hour plus updates. Forza 5 has a 6Gb update right out the gate. Luckily it will let you play portions of the game as you install.
I've found the pack of cars doesn't detract from the game in any meaningful way.
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Old Nov 28, 2013 | 06:17 AM
  #63  
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Originally Posted by Overboost
I've found the pack of cars doesn't detract from the game in any meaningful way.
They sold us half a game just to make us buy it again in dlc. Half the tracks, 1/3 the cars. You can't even sell a in game car after you buy it..... The graphics are the only thing improved, forza 4 is a much more complete game.

Should have called it forza prologue, at least then we would know where not getting a finished product.

Last edited by steven46746; Nov 28, 2013 at 06:28 AM.
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Old Nov 28, 2013 | 09:26 AM
  #64  
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Originally Posted by steven46746
They sold us half a game just to make us buy it again in dlc. Half the tracks, 1/3 the cars. You can't even sell a in game car after you buy it..... The graphics are the only thing improved, forza 4 is a much more complete game.

Should have called it forza prologue, at least then we would know where not getting a finished product.
Forza 4 had a lot more, but they had two choices: either build an evolution of FM4 on a dying system, or move to the new one and showcase it. The car list, albeit smaller, is still decent, and the gameplay I prefer over the world tour method in 4. I disagree the game feels unfinished. They chose to focus on specific elements and consistency across the board. We could have GT, where they keep recycling cars from as far back as GT2. All that said, when FM6 comes out, there is no excuse for not having day/night cycles, weather, and a substantial car list built on this game.
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Old Nov 28, 2013 | 09:58 AM
  #65  
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Originally Posted by Overboost
Forza 4 had a lot more, but they had two choices: either build an evolution of FM4 on a dying system, or move to the new one and showcase it. The car list, albeit smaller, is still decent, and the gameplay I prefer over the world tour method in 4. I disagree the game feels unfinished. They chose to focus on specific elements and consistency across the board. We could have GT, where they keep recycling cars from as far back as GT2. All that said, when FM6 comes out, there is no excuse for not having day/night cycles, weather, and a substantial car list built on this game.
That's what I'm saying, they're riding on the slightly improved graphics hoping we don't notice portions of the game are gone. I can buy drag slicks but I have no game type single or multiplayer to use them. Feels rushed. Don't get me wrong, I'm always loved forza and each game has been a steady build on the previous iteration, but this is just a EA move. Notice 1/4 of the car list is dlc, that's another 59.99 just to hit the 200 mark. These micro-transactions and dlc are killing great games/series.
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Old Nov 28, 2013 | 10:33 AM
  #66  
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Originally Posted by Overboost
I've found the pack of cars doesn't detract from the game in any meaningful way.
I find that the lack of Nurburgring definitely does detract from the game in a very meaningful way.

Oh, but I can buy it later, for an added fee. Along with the other cars, that come with an added fee.


Between the missing tracks and the missing cars you'll have to spend close to $150 for the game + DLC to get what Forza 4 gave you out of the box for $60.



Originally Posted by Overboost
Forza 4 had a lot more, but they had two choices: either build an evolution of FM4 on a dying system, or move to the new one and showcase it. The car list, albeit smaller, is still decent, and the gameplay I prefer over the world tour method in 4. I disagree the game feels unfinished. They chose to focus on specific elements and consistency across the board. We could have GT, where they keep recycling cars from as far back as GT2. All that said, when FM6 comes out, there is no excuse for not having day/night cycles, weather, and a substantial car list built on this game.
I disagree.

They had a 3rd choice. Delay the game for a year and put all of the planned DLC on the disk, along with other refinements and improvements to the core game.

I think the real problem here is MS feels the need to release a new Forza game every 2 years, regardless of what has to be cut to make it happen. Because there is absolutely no other reason why they couldn't wait 1 year to release Forza 5 and instead of it being some stripped down partial game it could have had all of the cars, all of the tracks, and all of the other improvements straight out of the box.

The very time schedule that MS requires, 2 year turnaround on the new version, is the problem. It makes the games too serialized which reduces the amount of improvements they can make. It's become like Call of Duty or Madden. Each new version makes some minor improvements, mostly in graphics, and cuts other content in order to make the time limit.



Polyphony Digital has the opposite problem. They spend so much time making each game that they suffer from Feature Creep, where they are constantly adding more and more features that pop into their heads and don't spend enough time making improvements to the core game. Their games now have everything but the kitchen sink in car lists, track lists, and different forms of racing............ all with GT3 physics and PS2 era AI.

Last edited by Moustang; Nov 28, 2013 at 10:44 AM.
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Old Nov 28, 2013 | 09:24 PM
  #67  
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I'm disappointed with Forza. Not enough tracks. Seriously, when will they learn? After a while the cars start to drive similarly, I want more tracks!
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Old Nov 29, 2013 | 03:00 PM
  #68  
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Originally Posted by StangMahn
I'm disappointed with Forza. Not enough tracks. Seriously, when will they learn? After a while the cars start to drive similarly, I want more tracks!
Yep they got lazy.
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Old Nov 30, 2013 | 06:18 AM
  #69  
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Originally Posted by steven46746

Yep they got lazy.
Lazy is a poor word choice. Moving the game to the new gen console undoubtedly ate up much of their development time. Push the game back a year or release it for 360 instead, and I doubt we'd be having this conversation. The track list is the bigger issue than the car list. People crying about the micro transactions need to play the game first. You do not need to purchase them to advance in the game. Unlike 4, where gift cars were everywhere and tuning was free after a few races, this game makes you play and pay for things to move up.
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Old Nov 30, 2013 | 07:00 AM
  #70  
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Originally Posted by Overboost
Lazy is a poor word choice. Moving the game to the new gen console undoubtedly ate up much of their development time. Push the game back a year or release it for 360 instead, and I doubt we'd be having this conversation. The track list is the bigger issue than the car list. People crying about the micro transactions need to play the game first. You do not need to purchase them to advance in the game. Unlike 4, where gift cars were everywhere and tuning was free after a few races, this game makes you play and pay for things to move up.
I'd rather have money to spend making cars for multiplayer than race mindlessly against the same ****tyAI on the same tracks. Yeah your right, for $60 you can race on 10 tracks and use 150 cars. Just watch more "fan favorite" cars and tracks like nurburgring be in future dlc. That's $60 more for a little more content that should have been included day one. It's probably already packaged and ready to go. The graphics are nice but not a huge jump from F4 and definitely not enough to justify turning 3/4 of the game into dlc. Their approach is so obvious.

Last edited by steven46746; Nov 30, 2013 at 07:01 AM.
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Old Nov 30, 2013 | 07:21 AM
  #71  
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I've heard a lot about ps4 soft/hardware issues. Any one here had any issues?
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Old Nov 30, 2013 | 08:05 AM
  #72  
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Originally Posted by Flagstang
I've heard a lot about ps4 soft/hardware issues. Any one here had any issues?
Not sure about the ps4 but the xbox's ui is kinda clunky. Much faster between menus than 360 but still needs some patching. My biggest issue currently is that it takes 4-5 different menus to send a party invite to a friend.

Regarding FM5
Attached Thumbnails Xbox One vs PS/4-image-2802192036.jpg  
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Old Nov 30, 2013 | 09:02 AM
  #73  
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There were reports of the "red light of death" on PS4s at launch.

Agree on the party invites. Also, why is party chat off by default? I have to enable it every time I start a party to play. It should be the other way around.
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Old Nov 30, 2013 | 09:04 AM
  #74  
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Originally Posted by Overboost
There were reports of the "red light of death" on PS4s at launch. Agree on the party invites. Also, why is party chat off by default? I have to enable it every time I start a party to play. It should be the other way around.
Lol right??? Also notice your friends don't pop up when they log on. They increased the number of friends you could have so rather than give us a toggle off and on they removed the popup all together.
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Old Nov 30, 2013 | 10:08 AM
  #75  
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More on forza, or should it be less.

Removed from the game:
The ability to SELL cars
No drag racing/tracks
No racing clubs/crews
No sharing paint jobs
No selling paint jobs
No sharing tunes
No selling tunes
So far no marketplace at all along with no auction house
The list goes on......

Added to the game:

??????

Last edited by steven46746; Nov 30, 2013 at 10:10 AM.
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Old Nov 30, 2013 | 12:58 PM
  #76  
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Originally Posted by steven46746
More on forza, or should it be less.

Removed from the game:
The ability to SELL cars
No drag racing/tracks
No racing clubs/crews
No sharing paint jobs
No selling paint jobs
No sharing tunes
No selling tunes
So far no marketplace at all along with no auction house
The list goes on......

Added to the game:

??????

To me the most obvious rip-off is the exclusion of Nurburgring. It has always been the most popular track in Forza. Everyone, and I mean EVERYONE raced that track. So, how does MS decide to rip off their fan base for even more money?

Exclude the single most popular track in the game and sell it separately as DLC.
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Old Nov 30, 2013 | 01:34 PM
  #77  
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Originally Posted by Overboost
There were reports of the "red light of death" on PS4s at launch.

Agree on the party invites. Also, why is party chat off by default? I have to enable it every time I start a party to play. It should be the other way around.
Can't invite by voice?
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Old Nov 30, 2013 | 03:23 PM
  #78  
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As much as I'd like to sit here and agree that Nurburgring along with more cars should be added to FM5, all the games being released in this era, are all the same. Call of Duty does the same thing with their season pass. 60 extra dollars for additional maps during the year. Plus camo packs and all that other ****.
I like forza as much as the next guy, but we can't single it out for being the only game on any of these systems to charge for additional content.
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Old Nov 30, 2013 | 03:37 PM
  #79  
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Originally Posted by MDkid92
As much as I'd like to sit here and agree that Nurburgring along with more cars should be added to FM5, all the games being released in this era, are all the same. Call of Duty does the same thing with their season pass. 60 extra dollars for additional maps during the year. Plus camo packs and all that other ****. I like forza as much as the next guy, but we can't single it out for being the only game on any of these systems to charge for additional content.
It's even more glaring than that, core parts of the game shouldn't be dlc. You don't see cod removing kill streaks all together or removing snipers or shotguns. We're not talking about a couple maps and 2 or 3 cars; were talking about half a ****ing game!
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Old Nov 30, 2013 | 04:50 PM
  #80  
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Originally Posted by MDkid92
As much as I'd like to sit here and agree that Nurburgring along with more cars should be added to FM5, all the games being released in this era, are all the same. Call of Duty does the same thing with their season pass. 60 extra dollars for additional maps during the year. Plus camo packs and all that other ****.
I like forza as much as the next guy, but we can't single it out for being the only game on any of these systems to charge for additional content.

Name me one single other racing game on the market that has stripped out and removed core game features and the most popular tracks and then tried to resell those exact same features and tracks as DLC.


Or admit that Forza is the ONLY racing game that has done that.
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