GT Performance Mods 2005+ Mustang GT Performance and Technical Information

Sheehy Performance Project....Dyno #'s in!

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Old 2/25/05, 11:58 AM
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This is the car with the doors that most did not seem to like.............anyone interested?
Old 2/25/05, 11:59 AM
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Yes I am!!!!!!!
Old 2/25/05, 12:11 PM
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quit teasing. post it!
Old 2/25/05, 12:52 PM
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Hey Dread your killin me. Give me the type of mods and numbers. What do you think I work or something.

PS: You going to update that WEB page or what?

Old 2/25/05, 02:57 PM
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I'm interested as well. Always good to see what mods can do in a variety of applications.
Old 2/25/05, 03:09 PM
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How are you going to start a new thread and not deliver the goods!?
Old 2/25/05, 04:36 PM
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Here you go...

Sheehy 05
Old 2/25/05, 04:46 PM
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Hmm...I would have expected that car to be pulling better numbers than that even on a Mustang dyno.
Old 2/25/05, 06:39 PM
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why 3rd gear pulls?? 4th gives you the 1 to 1 ratio
Old 2/25/05, 08:06 PM
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I agree, with all those mods, I'd expect better numbers. If you know that the dyno you're using won't deliver the "true" numbers, why use it?
Old 2/26/05, 08:45 AM
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Originally posted by Blk05GT@February 25, 2005, 5:49 PM
Hmm...I would have expected that car to be pulling better numbers than that even on a Mustang dyno.
Those numbers seem about right to me. Mustang dynos read about 10-12% lower than dynojets. Their mods are the standard ones everyone has been using (that take the car to ~300rwhp), with the addition of headers, off-road pipes, and CMP's. So the additional goodies they used were good for another ~30+ rwhp (based on dynojet converted numbers). Seems reasonable--not earth shattering--just reasonable.

As for delivering "true numbers," they are. Just a different type of dyno. Pretty common knowledge about the difference in readings between the Mustang dynos and Dynojets.
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