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Old Apr 2, 2010 | 12:57 PM
  #21  
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thats a pretty scary thing lol

looks **** good
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Old Apr 4, 2010 | 08:58 AM
  #22  
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very cool Chris..what proggy ou using? Z Brush?
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Old Apr 5, 2010 | 12:45 PM
  #23  
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From: Volo, IL
Question

Originally Posted by burningman
very cool Chris..what proggy ou using? Z Brush?

Blender 2.49, it has a sculpt feature sorta like Z Brush. Not quite as powerful as Z brush but it did a good job on this model.

I am working on normal mapping it now, its a pain in the butt. But thats part of learning on your own, making beginner mistakes that you just don't know about until it happens.

I took a break a bit on this as I was called on by the church to help do a video project.

Check out the short vid that I had to film and edit last week.

http://www.youtube.com/watch?v=kjXsg7M8Ldo
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Old Apr 8, 2010 | 09:13 PM
  #24  
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Ahh I see

Good comercial man..is that guy really named Mike Rowe??? LOL Big coincidence there if it is LOL
Good job bro!
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Old Apr 8, 2010 | 09:30 PM
  #25  
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From: Volo, IL
Originally Posted by burningman
Ahh I see

Good comercial man..is that guy really named Mike Rowe??? LOL Big coincidence there if it is LOL
Good job bro!
No, he is just playing Mike Rowe...if Mike Rowe put on a few pounds

I just finished up another video, filmed yesterday, edited today. Was a pain to edit, cutting 30 mins of footage to 5 min.

They are trying to do videos of different ministries so this was the first segment we did.

http://www.youtube.com/watch?v=Q4HpaYhY7wk
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Old Apr 16, 2010 | 10:54 AM
  #26  
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Ok, so its normal mapped, now still working on the texture and bump mapping. here is a test shot of it so far jsut to see how it looks before i go to far on the textures.

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Old Apr 16, 2010 | 07:04 PM
  #27  
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used a screen recorder to get a moving view of the model.

http://www.youtube.com/watch?v=1eMMRLqom4Y
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Old Apr 16, 2010 | 11:11 PM
  #28  
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Every stage you pass on that thing makes it look even more awesome Chris.
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Old Apr 19, 2010 | 11:16 AM
  #29  
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Needs to be more Astony
 
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Thanks!
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Old Apr 19, 2010 | 12:01 PM
  #30  
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the textures/colors you put on it really bring it to life. hecksa scales!

good work man
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Old Apr 19, 2010 | 04:07 PM
  #31  
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still working on the textures but as of now..

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Old Apr 20, 2010 | 01:27 PM
  #32  
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Man that looks awesome.
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Old Apr 21, 2010 | 09:22 AM
  #33  
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Thanks.

Well as much as I like the way it is coming out too bad the low detail model can't look as awesome as the high detail model.

here is a comparison of the two models.


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Old Apr 22, 2010 | 06:04 AM
  #34  
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That looks wicked. What a difference between the two.
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Old Apr 22, 2010 | 03:50 PM
  #35  
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I found out why there is a such a huge difference, it was due to my bump map. I havn't even worked on it other then making sure i have one. So it will look much better once i do that.

I am working on one map at a time. First was the normal map, second which i am doing now the texture map, third will be bump and forth the specular map.
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Old Apr 28, 2010 | 12:14 PM
  #36  
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Dude that thing looks extremely evil. I like it.
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