3d creature
#23
Needs to be more Astony
Thread Starter
Blender 2.49, it has a sculpt feature sorta like Z Brush. Not quite as powerful as Z brush but it did a good job on this model.
I am working on normal mapping it now, its a pain in the butt. But thats part of learning on your own, making beginner mistakes that you just don't know about until it happens.
I took a break a bit on this as I was called on by the church to help do a video project.
Check out the short vid that I had to film and edit last week.
http://www.youtube.com/watch?v=kjXsg7M8Ldo
#25
Needs to be more Astony
Thread Starter
I just finished up another video, filmed yesterday, edited today. Was a pain to edit, cutting 30 mins of footage to 5 min.
They are trying to do videos of different ministries so this was the first segment we did.
http://www.youtube.com/watch?v=Q4HpaYhY7wk
#26
Needs to be more Astony
Thread Starter
Ok, so its normal mapped, now still working on the texture and bump mapping. here is a test shot of it so far jsut to see how it looks before i go to far on the textures.
#27
Needs to be more Astony
Thread Starter
used a screen recorder to get a moving view of the model.
http://www.youtube.com/watch?v=1eMMRLqom4Y
http://www.youtube.com/watch?v=1eMMRLqom4Y
#28
Legacy TMS Member Pr
Every stage you pass on that thing makes it look even more awesome Chris.
#33
Needs to be more Astony
Thread Starter
Thanks.
Well as much as I like the way it is coming out too bad the low detail model can't look as awesome as the high detail model.
here is a comparison of the two models.
Well as much as I like the way it is coming out too bad the low detail model can't look as awesome as the high detail model.
here is a comparison of the two models.
#34
Legacy TMS Member Pr
That looks wicked. What a difference between the two.
#35
Needs to be more Astony
Thread Starter
I found out why there is a such a huge difference, it was due to my bump map. I havn't even worked on it other then making sure i have one. So it will look much better once i do that.
I am working on one map at a time. First was the normal map, second which i am doing now the texture map, third will be bump and forth the specular map.
I am working on one map at a time. First was the normal map, second which i am doing now the texture map, third will be bump and forth the specular map.
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