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It's Official!

Old May 17, 2005 | 08:15 AM
  #1  
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Read it yourself.
Sony unveils PS3

Kick hiney


:worship: :worship: :worship: :worship:
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Old May 17, 2005 | 08:27 AM
  #2  
EleanorsMine's Avatar
After all these years,
My C/T still sucks!
 
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From: Orlando(DP!) Florida
Oh yes, it will be mine......
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Old May 17, 2005 | 09:19 AM
  #3  
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Nah, buy American, buy XBox
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Old May 17, 2005 | 09:23 AM
  #4  
mobster's Avatar
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speaking of which, when does the new xbox come out?.
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Old May 17, 2005 | 09:24 AM
  #5  
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November or December

XBox 360

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Old May 17, 2005 | 09:43 AM
  #6  
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Originally posted by holderca1@May 17, 2005, 10:22 AM
Nah, buy American, buy XBox
It's still made in Mexico. Let's see
PS3= FULLY Backwards Compatible, 1080p, Blu-Ray media (25 - 50 GB)
XB360=NOT Backwards Compatible, 1080i, Regular DVD media (4.7 - 8.5 GB)
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Old May 17, 2005 | 09:58 AM
  #7  
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Originally posted by Maverick128@May 17, 2005, 9:46 AM
It's still made in Mexico. Let's see
PS3= FULLY Backwards Compatible, 1080p, Blu-Ray media (25 - 50 GB)
XB360=NOT Backwards Compatible, 1080i, Regular DVD media (4.7 - 8.5 GB)
No matter where it's made, the profits come back to the United States. Sony profits go to Japan. Anyways, that was meant as a joke with all the people saying to buy American cars and not imports. I don't care if the games are backwards compatible or not, I never play my old games anyway. Until Sony puts a hard drive in the PS, I will never own one, memory sticks are too easily lost and hard to keep track what you have saved where. Don't know how the two new systems will compare, but the XBox has superior graphics to the PS2, so we will have to wait and see how the new versions do.

Edit: Just looked, XBox360 will be backwards compatible.
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Old May 17, 2005 | 09:59 AM
  #8  
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It will have a hard drive and seeing as it can store a heck of a lot more on it's media I'm sure the graphics will be better in turn.
Plus, if you have an HD tv, 1080 progressive scan is much better than 1080 interlaced scan.
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Old May 17, 2005 | 10:01 AM
  #9  
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Graphics are more dependent on your processor and video card than they are on the disc. They can probably put longer video scenes and such on a disc though, although that has nothing to do with actual gameplay.
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Old May 17, 2005 | 10:06 AM
  #10  
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Originally posted by holderca1@May 17, 2005, 11:01 AM
Edit: Just looked, XBox360 will be backwards compatible.
Then they must have just changed it because they were still saying yesterday that more than likely it won't be due to the huge licensing fees they would have to pay Nvidia in order to emulate the games seeing as they are working with ATI now.
I guess it's still up in the air and Sony's announcement of Backwards compatibility convinced them to open up their wallets.
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Old May 17, 2005 | 10:08 AM
  #11  
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It looks like it, this is from this morning:

Also, after deflecting the question when it unveiled the system last week, Microsoft said it plans to make the Xbox 360 backwards compatible
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Old May 17, 2005 | 10:30 AM
  #12  
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Xbox 360
Custom IBM PowerPC-based CPU
- Three symmetrical cores running at 3.2 GHz each
- Two hardware threads per core; six hardware threads total
- VMX-128 vector unit per core; three total
- 128 VMX-128 registers per hardware thread
- 1 MB L2 cache
CPU Game Math Performance
- 9 billion dot product operations per second

Custom ATI Graphics Processor
- 500MHz processor
- 10 MB of embedded DRAM
- 48-way parallel floating-point dynamically scheduled shader pipelines
- Unified shader architecture

Polygon Performance
- 500 million triangles per second

Pixel Fill Rate
- 16 gigasamples per second fill rate using 4x MSAA

Shader Performance
- 48 billion shader operations per second

Memory
- 512 MB of GDDR3 RAM
- 700 MHz of DDR
- Unified memory architecture

Memory Bandwidth
- 22.4 GB/s memory interface bus bandwidth
- 256 GB/s memory bandwidth to EDRAM
- 21.6 GB/s front-side bus

Overall System Floating-Point Performance
- 1 teraflop


Storage
- Detachable and upgradeable 20GB hard drive
- 12x dual-layer DVD-ROM
- Memory Unit support starting at 64 MB

I/O
- Support for up to four wireless game controllers
- Three USB 2.0 ports
- Two memory unit slots

Optimized for Online
- Instant, out-of-the-box access to Xbox Live features with broadband service, including Xbox Live Marketplace for downloadable content, gamer profile for digital identity, and voice chat to talk to friends while playing games, watching movies or listening to music
- Built-in Ethernet port
- Wi-Fi ready: 802.11a, 802.11b and 802.11g
- Video camera ready

Digital Media Support
- Support for DVD-Video, DVD-ROM, DVD-R/RW, DVD+R/RW, CD-DA, CD-ROM, CD-R, CD-RW, WMA CD, MP3 CD, JPEG Photo CD
- Ability to stream media from portable music devices, digital cameras and Windows XP-based PCs
- Ability to rip music to the Xbox 360 hard drive • Custom playlists in every game
- Built-in Media Center Extender for Windows XP Media Center Edition 2005
- Interactive, full-screen 3-D visualizers

High-Definition Game Support
- All games supported at 16:9, 720p and 1080i, anti-aliasing
- Standard-definition and high-definition video output supported

Audio
- Multichannel surround sound output
- Supports 48KHz 16-bit audio
- 320 independent decompression channels
- 32-bit audio processing
- Over 256 audio channels

System Orientation
- Stands vertically or horizontally

Customizable Face Plates
- Interchangeable to personalize the console



PS3 (What we know so far)
CPU Cell Processor running at 3.2Ghz with 7 special purpose 3.2Ghz processors, capable of 218 gigaflops of performance
Backward compatible
GPU RSX at 550MHz 1.8 teraflop floating point performance
256Mb XDR main RAM at 3.2 GHz
256Mb of GDDR VRAM at 700Mhz
Memory Stick Duo, SD, compact flash memory slots
Detachable 2.5 inch hard drive
Support for seven Bluetooth controllers
Six USB slots for peripherals
Supports Blu-ray DVD format
System Floating Point Performance of 2 teraflops
Communication Ethernet, Wi-Fi IEEE 802.11, Bluetooth
Output in HDTV resolution up to 1080p as standard
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Old May 17, 2005 | 10:33 AM
  #13  
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Here's an interesting article. Seems we aren't the only ones talking about this.

Xbox 360 and PS3
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Old May 17, 2005 | 10:35 AM
  #14  
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I can't wait. SOCOM III, now PS3. :rock:
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Old May 17, 2005 | 11:06 AM
  #15  
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i'm still gettin the xbox
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Old May 17, 2005 | 12:35 PM
  #16  
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Originally posted by Maverick128@May 17, 2005, 11:33 AM
Xbox 360
Custom IBM PowerPC-based CPU
- Three symmetrical cores running at 3.2 GHz each
- Two hardware threads per core; six hardware threads total
- VMX-128 vector unit per core; three total
- 128 VMX-128 registers per hardware thread
- 1 MB L2 cache
CPU Game Math Performance
- 9 billion dot product operations per second

Custom ATI Graphics Processor
- 500MHz processor
- 10 MB of embedded DRAM
- 48-way parallel floating-point dynamically scheduled shader pipelines
- Unified shader architecture

Polygon Performance
- 500 million triangles per second

Pixel Fill Rate
- 16 gigasamples per second fill rate using 4x MSAA

Shader Performance
- 48 billion shader operations per second

Memory
- 512 MB of GDDR3 RAM
- 700 MHz of DDR
- Unified memory architecture

Memory Bandwidth
- 22.4 GB/s memory interface bus bandwidth
- 256 GB/s memory bandwidth to EDRAM
- 21.6 GB/s front-side bus

Overall System Floating-Point Performance
- 1 teraflop


Storage
- Detachable and upgradeable 20GB hard drive
- 12x dual-layer DVD-ROM
- Memory Unit support starting at 64 MB

I/O
- Support for up to four wireless game controllers
- Three USB 2.0 ports
- Two memory unit slots

Optimized for Online
- Instant, out-of-the-box access to Xbox Live features with broadband service, including Xbox Live Marketplace for downloadable content, gamer profile for digital identity, and voice chat to talk to friends while playing games, watching movies or listening to music
- Built-in Ethernet port
- Wi-Fi ready: 802.11a, 802.11b and 802.11g
- Video camera ready

Digital Media Support
- Support for DVD-Video, DVD-ROM, DVD-R/RW, DVD+R/RW, CD-DA, CD-ROM, CD-R, CD-RW, WMA CD, MP3 CD, JPEG Photo CD
- Ability to stream media from portable music devices, digital cameras and Windows XP-based PCs
- Ability to rip music to the Xbox 360 hard drive • Custom playlists in every game
- Built-in Media Center Extender for Windows XP Media Center Edition 2005
- Interactive, full-screen 3-D visualizers

High-Definition Game Support
- All games supported at 16:9, 720p and 1080i, anti-aliasing
- Standard-definition and high-definition video output supported

Audio
- Multichannel surround sound output
- Supports 48KHz 16-bit audio
- 320 independent decompression channels
- 32-bit audio processing
- Over 256 audio channels

System Orientation
- Stands vertically or horizontally

Customizable Face Plates
- Interchangeable to personalize the console
PS3 (What we know so far)
CPU Cell Processor running at 3.2Ghz with 7 special purpose 3.2Ghz processors, capable of 218 gigaflops of performance
Backward compatible
GPU RSX at 550MHz 1.8 teraflop floating point performance
256Mb XDR main RAM at 3.2 GHz
256Mb of GDDR VRAM at 700Mhz
Memory Stick Duo, SD, compact flash memory slots
Detachable 2.5 inch hard drive
Support for seven Bluetooth controllers
Six USB slots for peripherals
Supports Blu-ray DVD format
System Floating Point Performance of 2 teraflops
Communication Ethernet, Wi-Fi IEEE 802.11, Bluetooth
Output in HDTV resolution up to 1080p as standard
best part is, microsoft's x-box is using the same processor as in Apple's PowerMac G5 computers. till now, ONLY apple has been using that processor. kinda comical
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Old May 17, 2005 | 12:55 PM
  #17  
EleanorsMine's Avatar
After all these years,
My C/T still sucks!
 
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From: Orlando(DP!) Florida
I only want an xbox cause I wanna play Halo like everyone else.

Gimme a good gaming PC with the sims installed, and I am happy woman.
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Old May 17, 2005 | 01:46 PM
  #18  
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and how much will the new xbox an Ps3 cost. thats what I want to know
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Old May 17, 2005 | 01:59 PM
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Probably somewhere in the $299-$399 vicinity.
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Old May 17, 2005 | 02:13 PM
  #20  
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crap, I just got one of the slim PS2's a couple months ago
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