gran turismo 5
I got it on release day and have finished less than 20% of the game thus far. I do try and play whenever I get a chance, and its usually online. If anyone wants to friend me, my screen name(well, my boyfriend's since I use his account) is JonnyRingo16.
NTTAWWT





Joined: January 27, 2007
Posts: 14,456
Likes: 35
From: That town you drive through to get to Myrtle Beach
I dont have a ps3, just played it at some friends houses
the licensing tests can be a major PITA! we tried getting gold on one for like an hour and were coming up over a second off.
the licensing tests can be a major PITA! we tried getting gold on one for like an hour and were coming up over a second off.
I think you have to get all golds for your completion percentage for go up...but yeah.. licensing is always tough if you arent happy with bronze.
i went back to the licensing tests yesterday and turned off traction control, that helped me get gold on most of the ones i retried.
i also managed to do this yesterday
BLAST OFF!
i also managed to do this yesterday
BLAST OFF!
Last edited by Lalo; Jan 6, 2011 at 07:54 AM.
nice to see that the spectators are still only 2D....
Lol! How the hell did you do that? I'd def caught some air around a turn or incline but nothing like that!
From the looks of those pictures, GT5 has a much better photo-realistic feel to the photo mode. I was a big fan of the GT series when they first came out, and played each 1-4 to 100%. I just couldn't wait the long time between GT4 & GT5 for my next racing game. I have since owned and finished Forza 2 & 3, and really love the driving dynamics. I have tried GT5 a couple times at both the store and at a friends, and it just doesn't feel like that much of an improvement from what GT4 was with over 5 years of development time between the releases. I still play F3 a lot online with friends and we have a lot of fun with it.
Here are some comparisons for the photo mode from Forza:
(from our self-created Spec Mustang Series)


Here are some comparisons for the photo mode from Forza:
(from our self-created Spec Mustang Series)


NTTAWWT





Joined: January 27, 2007
Posts: 14,456
Likes: 35
From: That town you drive through to get to Myrtle Beach
i noticed the crash physics on GT5 can be waaay off as well. Like I got spun at Daytona, and did a 360x8, which isn't really gonna happen. In hindsight, maybe it's just at daytona though

As for that other picture with the 'Vette, I thought only
M-B had a lock on race day airshows.
the problem was that i had sport tires instead of racing tires. it took me a couple of big accidents to help me realize.
i did save the replay of my take off. i'll try to upload it today.
Took the plunge and bought a PS3 - will get this game and fire up the system after I settle into my new place. Better buy a extra controller too, sense much frustration with licensing test in the near future.
I think perhaps the biggest improvement Polyphony could do with a patch would be to improve the sound of the cars. Right now NSF:Shift gets my vote over GT5 simply due to the sound alone (and well the vehicle damage is better thought out).
any way to post video of gameplay or replay?





